00:00

Creating puzzle…

Puzzle ID: shown once solved

Keyboard shortcuts

Game

ZorCtrl+Z
Undo
XorShift+ZorCtrl+Y
Redo
Enter
Check the solution
+
New puzzle
H
Hint
Ctrl+S
Save checkpoint
Ctrl+Shift+S
Add a checkpoint
T
Start a trial, or keep it
Shift+T
Discard the trial
]
Colour tool and back
Esc
Close a menu or the zoom
?
This list

Tools

1
Cycle
2
Line
3
Cross
4
Blank
5
Colour

Colours

6
Violet
7
Red
8
Yellow
9
Green
0
Blue

On the board

Click between dots to draw a line, right click to set a cross, Shift+click to colour a cell. Right click a circle to lock a finished region.

Share success

Copying did not work here. Copy your result and the link below and paste them where you want to share them.

Settings

  • Hides the tool buttons for a tidier screen. The tool you used last stays active. Applies to this device only.

  • The bar with the clock, zoom and settings stays at the top while you scroll, handy on big boards.

  • The puzzle counts as solved as soon as every region is right, drawn with lines or filled in with colours. Off: you press Done yourself, and only the lines count.

  • Adds buttons below the board to save up to 10 positions and go back to any of them, e.g. before a bold guess.

  • Shows letters above and below the board and numbers at its sides, so you can name a cell, like C4.

  • Play without a running clock. Your time is still measured and shown when you solve the puzzle.

  • Removes the Hint button and its H key, so it does not tempt you.

  • The clock stops while the game is in the background and gets a Pause button. Times measured this way are not ranked.

  • An area closed off without a circle turns red, and so does the circle of a closed region that is not symmetric.

  • Shows errors in blue instead of red, which is easier to see with red-green colour blindness.

  • Outlines what your last move changed, so you quickly find your place again.

  • Plays a short celebration on the board when you solve a puzzle.

  • Draws faint dotted lines between all cells, which helps with counting and finding partner cells.

  • Dragging draws one connected line from dot to dot, round corners too; moving back shortens it. Off: each edge you drag over is set on its own.

  • Press a circle and drag onto a cell (on a touch screen, hold the circle first): the cell and its partner across the circle light up. Red means the partner would lie outside the board.

  • A circle turns black once its region is finished, so you see at a glance what is done.

  • Gives every finished region a colour of its own, different from its neighbours.

Where new puzzles come from

The collection holds pre-made puzzles that are checked for a unique solution. Generating on this device works offline and never runs out.